Cards

Attributes

Cards in Cross The Ages: TCG represent characters from the various factions of the lore: Arkhante, Mantris, and Rift.

Each card has an element and a power. Other characteristics such as rank and grade exist. The player can evolve his cards through crafting.

They are divided into 5 rarities:

  • Common

  • Uncommon

  • Rare

  • Ultra Rare

  • Mythic

And supplemented by 3 additional rarities:

  • Special Rare: Hybrid card

  • Exclusive: Alternative artwork

  • Unique: Only one copy of card

Finally, there is a cosmetic feature, approximately 10% of the cards are Foil (shiny).

Cross The Ages: TCG - Cards

The status

In order to cater to different types of players, the cards exist in three status:

  • Static cards are mostly obtained through in-game rewards.

  • Flex cards are mostly purchased in the store. A player can transform them into Static or Eternal cards.

  • Eternal cards are blockchain cards in the form of NFTs. Primarily obtained by transforming Flex cards through the mint action. They can also be bought/sold to other players.

All of these cards can be used within a Deck to play a game.

Cross The Ages: TCG - Formats

Crafting

Power Up

Power Up allows you to upgrade a Standard card and make it more powerful by increasing its rank.

For this, other Standard cards must be sacrificed.


Awakening

Awakening allows you to create an Alternative card from a Standard card that has been enhanced to its maximum rank.

During awakening, the standard card is burned, and in exchange, you receive a new card with new artwork and a new power determined by its Grade, the card in Alternative version.

The grade of an awakened card is random and can be C, B, A, or S. S being the rarest and most powerful.


Merge

Merge allows you to create Combo cards from Alternative cards.

These cards are the most powerful in the game.

Cross The Ages: TCG - Power Up & Awakening & Merge

Crafting Evolution

Crafting is highly appreciated by players. Just like the gameplay, it will also undergo some adjustments.

In 2024, the following modifications will be made:

  • Open crafting to Static cards

  • Introduce the Stone system for Power Up

  • Trisel will only be required for Eternal cards

  • The Awakening probabilities of a card will be simplified

  • Merge probabilities will be proportional based on Grades

  • All cards (Standard, Alternative, Combo) can be recycled into Stones

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