# Cards

## Attributes

Cards in Cross The Ages: TCG represent characters from the various factions of the lore: Arkhante, Mantris, and Rift.&#x20;

Each card has an element and a power. Other characteristics such as rank and grade exist.\
The player can evolve his cards through crafting.

They are divided into 5 rarities:

* Common
* Uncommon
* Rare
* Ultra Rare
* Mythic

And supplemented by 3 additional rarities:

* Special Rare: Hybrid card&#x20;
* Exclusive: Alternative artwork&#x20;
* Unique: Only one copy of card

Finally, there is a cosmetic feature, approximately 10% of the cards are Foil (shiny).

<figure><img src="https://1147870602-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FxKF8b8siLY5IN4AgOtmZ%2Fuploads%2FACm3akekqm5yN2bqqlda%2FCard-details.png?alt=media&#x26;token=970e60df-3d0d-4dc4-b009-c480aaad264f" alt=""><figcaption><p>Cross The Ages: TCG - Cards</p></figcaption></figure>

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## The status

In order to cater to different types of players, the cards exist in three status:

* Static cards are mostly obtained through in-game rewards.
* Flex cards are mostly purchased in the store. A player can transform them into Static or Eternal cards.
* Eternal cards are blockchain cards in the form of NFTs. Primarily obtained by transforming Flex cards through the mint action. They can also be bought/sold to other players.

All of these cards can be used within a Deck to play a game.

<figure><img src="https://1147870602-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FxKF8b8siLY5IN4AgOtmZ%2Fuploads%2FIJXo1NsCVl0mmSKV9kNW%2Fcard-explanation.png?alt=media&#x26;token=5c2e8723-cc46-4058-9858-e8e542f3ec51" alt=""><figcaption><p>Cross The Ages: TCG - Formats</p></figcaption></figure>

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## Crafting

### Power Up&#x20;

Power Up allows you to upgrade a Standard card and make it more powerful by increasing its rank.

For this, other Standard cards must be sacrificed.

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### Awakening <a href="#h_01hf8zgxy3j77vbws871a3j5kc" id="h_01hf8zgxy3j77vbws871a3j5kc"></a>

Awakening allows you to create an Alternative card from a Standard card that has been enhanced to its maximum rank.&#x20;

During awakening, the standard card is burned, and in exchange, you receive a new card with new artwork and a new power determined by its Grade, the card in Alternative version.&#x20;

The grade of an awakened card is random and can be C, B, A, or S. S being the rarest and most powerful.

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### Merge

Merge allows you to create Combo cards from Alternative cards.

These cards are the most powerful in the game.

<figure><img src="https://1147870602-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FxKF8b8siLY5IN4AgOtmZ%2Fuploads%2FKz25uxKk0of5VzkDhB4H%2Fmarket.png?alt=media&#x26;token=bcdb75af-afe4-4f09-bfc0-7afc9caccbf8" alt=""><figcaption><p>Cross The Ages: TCG - Power Up &#x26; Awakening &#x26; Merge</p></figcaption></figure>

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## Crafting Evolution

Crafting is highly appreciated by players. Just like the gameplay, it will also undergo some adjustments.&#x20;

In 2024, the following modifications will be made:

* Open crafting to Static cards
* Introduce the Stone system for Power Up
* Trisel will only be required for Eternal cards
* The Awakening probabilities of a card will be simplified
* Merge probabilities will be proportional based on Grades
* All cards (Standard, Alternative, Combo) can be recycled into Stones
